From b8be1cd9b010da726907a38b7a43d7259db51081 Mon Sep 17 00:00:00 2001
From: Jordan Crouse <jcrouse@codeaurora.org>
Date: Tue, 18 Dec 2018 11:32:37 -0700
Subject: [PATCH] drm/msm: drop interrupt-names

Each GPU core only uses one interrupt so we don't to look up
an interrupt by name and thereby we don't need interrupt-names.

Signed-off-by: Jordan Crouse <jcrouse@codeaurora.org>
Reviewed-by: Rob Herring <robh@kernel.org>
Signed-off-by: Rob Clark <robdclark@gmail.com>
---
 Documentation/devicetree/bindings/display/msm/gpu.txt | 1 -
 1 file changed, 1 deletion(-)

diff --git a/Documentation/devicetree/bindings/display/msm/gpu.txt b/Documentation/devicetree/bindings/display/msm/gpu.txt
index ac8df3b871f90..f8759145ce1a0 100644
--- a/Documentation/devicetree/bindings/display/msm/gpu.txt
+++ b/Documentation/devicetree/bindings/display/msm/gpu.txt
@@ -27,7 +27,6 @@ Example:
 		reg = <0x04300000 0x20000>;
 		reg-names = "kgsl_3d0_reg_memory";
 		interrupts = <GIC_SPI 80 0>;
-		interrupt-names = "kgsl_3d0_irq";
 		clock-names =
 		    "core",
 		    "iface",
-- 
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