From c450ba0fc12153cb5d3fd582b4ec82c75217a989 Mon Sep 17 00:00:00 2001
From: Ed Cashin <ecashin@coraid.com>
Date: Mon, 17 Dec 2012 16:04:14 -0800
Subject: [PATCH] aoe: allow user to disable target failure timeout

With this change, the aoe driver treats the value zero as special for
the aoe_deadsecs module parameter.  Normally, this value specifies the
number of seconds during which the driver will continue to attempt
retransmits to an unresponsive AoE target.  After aoe_deadsecs has
elapsed, the aoe driver marks the aoe device as "down" and fails all
I/O.

The new meaning of an aoe_deadsecs of zero is for the driver to
retransmit commands indefinitely.

Signed-off-by: Ed Cashin <ecashin@coraid.com>
Cc: Jens Axboe <axboe@kernel.dk>
Signed-off-by: Andrew Morton <akpm@linux-foundation.org>
Signed-off-by: Linus Torvalds <torvalds@linux-foundation.org>
---
 Documentation/aoe/aoe.txt  | 4 +++-
 drivers/block/aoe/aoecmd.c | 4 +++-
 2 files changed, 6 insertions(+), 2 deletions(-)

diff --git a/Documentation/aoe/aoe.txt b/Documentation/aoe/aoe.txt
index bfc9cb19abcd5..c71487d399d14 100644
--- a/Documentation/aoe/aoe.txt
+++ b/Documentation/aoe/aoe.txt
@@ -125,7 +125,9 @@ DRIVER OPTIONS
   The aoe_deadsecs module parameter determines the maximum number of
   seconds that the driver will wait for an AoE device to provide a
   response to an AoE command.  After aoe_deadsecs seconds have
-  elapsed, the AoE device will be marked as "down".
+  elapsed, the AoE device will be marked as "down".  A value of zero
+  is supported for testing purposes and makes the aoe driver keep
+  trying AoE commands forever.
 
   The aoe_maxout module parameter has a default of 128.  This is the
   maximum number of unresponded packets that will be sent to an AoE
diff --git a/drivers/block/aoe/aoecmd.c b/drivers/block/aoe/aoecmd.c
index da360f95c8eae..abf4ad2d3e185 100644
--- a/drivers/block/aoe/aoecmd.c
+++ b/drivers/block/aoe/aoecmd.c
@@ -812,7 +812,9 @@ rexmit_timer(ulong vp)
 		since = tsince_hr(f);
 		n = f->waited_total + since;
 		n /= USEC_PER_SEC;
-		if (n > aoe_deadsecs && !(f->flags & FFL_PROBE)) {
+		if (aoe_deadsecs
+		&& n > aoe_deadsecs
+		&& !(f->flags & FFL_PROBE)) {
 			/* Waited too long.  Device failure.
 			 * Hang all frames on first hash bucket for downdev
 			 * to clean up.
-- 
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