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  1. Aug 14, 2008
  2. Jun 12, 2008
    • Becky Bruce's avatar
      Change initdram() return type to phys_size_t · 9973e3c6
      Becky Bruce authored
      
      This patch changes the return type of initdram() from long int to phys_size_t.
      This is required for a couple of reasons: long int limits the amount of dram
      to 2GB, and u-boot in general is moving over to phys_size_t to represent the
      size of physical memory.  phys_size_t is defined as an unsigned long on almost
      all current platforms.
      
      This patch *only* changes the return type of the initdram function (in
      include/common.h, as well as in each board's implementation of initdram).  It
      does not actually modify the code inside the function on any of the platforms;
      platforms which wish to support more than 2GB of DRAM will need to modify
      their initdram() function code.
      
      Build tested with MAKEALL for ppc, arm, mips, mips-el. Booted on powerpc
      MPC8641HPCN.
      
      Signed-off-by: default avatarBecky Bruce <becky.bruce@freescale.com>
      9973e3c6
  3. May 20, 2008
    • Wolfgang Denk's avatar
      Big white-space cleanup. · 53677ef1
      Wolfgang Denk authored
      
      This commit gets rid of a huge amount of silly white-space issues.
      Especially, all sequences of SPACEs followed by TAB characters get
      removed (unless they appear in print statements).
      
      Also remove all embedded "vim:" and "vi:" statements which hide
      indentation problems.
      
      Signed-off-by: default avatarWolfgang Denk <wd@denx.de>
      53677ef1
  4. Apr 18, 2008
  5. Jan 12, 2008
    • Wolfgang Denk's avatar
      Fix linker scripts: add NOLOAD atribute to .bss/.sbss sections · 64134f01
      Wolfgang Denk authored
      
      With recent toolchain versions, some boards would not build because
      or errors like this one (here for ocotea board when building with
      ELDK 4.2 beta):
      ppc_4xx-ld: section .bootpg [fffff000 -> fffff23b] overlaps section .bss [fffee900 -> fffff8ab]
      
      For many boards, the .bss section is big enough that it wraps around
      at the end of the address space (0xFFFFFFFF), so the problem will not
      be visible unless you use a 64 bit tool chain for development. On
      some boards however, changes to the code size (due to different
      optimizations) we bail out with section overlaps like above.
      
      The fix is to add the NOLOAD attribute to the .bss and .sbss
      sections, telling the linker that .bss does not consume any space in
      the image.
      
      Signed-off-by: default avatarWolfgang Denk <wd@denx.de>
      64134f01
  6. Aug 18, 2007
  7. Aug 16, 2007
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