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  •  * Copyright (c) 2015-2020, ARM Limited and Contributors. All rights reserved.
    
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     * SPDX-License-Identifier: BSD-3-Clause
    
     */
    
    #include <assert.h>
    #include <stdint.h>
    
    
    #include <platform_def.h>
    
    #include <arch.h>
    #include <arch_helpers.h>
    #include <bl1/bl1.h>
    #include <bl2u/bl2u.h>
    #include <common/bl_common.h>
    #include <common/debug.h>
    #include <drivers/auth/auth_mod.h>
    #include <drivers/console.h>
    #include <plat/common/platform.h>
    
    /*******************************************************************************
     * This function is responsible to:
     * Load SCP_BL2U if platform has defined SCP_BL2U_BASE
     * Perform platform setup.
     * Go back to EL3.
     ******************************************************************************/
    void bl2u_main(void)
    {
    	NOTICE("BL2U: %s\n", version_string);
    	NOTICE("BL2U: %s\n", build_message);
    
    #if SCP_BL2U_BASE
    	int rc;
    	/* Load the subsequent bootloader images */
    	rc = bl2u_plat_handle_scp_bl2u();
    
    	if (rc != 0) {
    
    		ERROR("Failed to load SCP_BL2U (%i)\n", rc);
    		panic();
    	}
    #endif
    
    	/* Perform platform setup in BL2U after loading SCP_BL2U */
    	bl2u_platform_setup();
    
    
    	console_flush();
    
    
    #ifndef __aarch64__
    
    	/*
    	 * For AArch32 state BL1 and BL2U share the MMU setup.
    	 * Given that BL2U does not map BL1 regions, MMU needs
    	 * to be disabled in order to go back to BL1.
    	 */
    	disable_mmu_icache_secure();
    
    #endif /* !__aarch64__ */
    
    	/*
    	 * Indicate that BL2U is done and resume back to
    	 * normal world via an SMC to BL1.
    	 * x1 could be passed to Normal world,
    	 * so DO NOT pass any secret information.
    	 */
    	smc(FWU_SMC_SEC_IMAGE_DONE, 0, 0, 0, 0, 0, 0, 0);
    	wfi();
    }