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    /*
    
     *	Sound core.  This file is composed of two parts.  sound_class
     *	which is common to both OSS and ALSA and OSS sound core which
     *	is used OSS or emulation of it.
     */
    
    /*
     * First, the common part.
     */
    #include <linux/module.h>
    #include <linux/device.h>
    #include <linux/err.h>
    
    #include <linux/kdev_t.h>
    #include <linux/major.h>
    
    #include <sound/core.h>
    
    
    #ifdef CONFIG_SOUND_OSS_CORE
    static int __init init_oss_soundcore(void);
    
    static void cleanup_oss_soundcore(void);
    
    #else
    static inline int init_oss_soundcore(void)	{ return 0; }
    static inline void cleanup_oss_soundcore(void)	{ }
    #endif
    
    struct class *sound_class;
    EXPORT_SYMBOL(sound_class);
    
    MODULE_DESCRIPTION("Core sound module");
    MODULE_AUTHOR("Alan Cox");
    MODULE_LICENSE("GPL");
    
    
    static char *sound_devnode(struct device *dev, umode_t *mode)
    
    	if (MAJOR(dev->devt) == SOUND_MAJOR)
    		return NULL;
    
    	return kasprintf(GFP_KERNEL, "snd/%s", dev_name(dev));
    }
    
    
    static int __init init_soundcore(void)
    {
    	int rc;
    
    	rc = init_oss_soundcore();
    	if (rc)
    		return rc;
    
    	sound_class = class_create(THIS_MODULE, "sound");
    	if (IS_ERR(sound_class)) {
    		cleanup_oss_soundcore();
    		return PTR_ERR(sound_class);
    	}
    
    
    	sound_class->devnode = sound_devnode;
    
    	return 0;
    }
    
    static void __exit cleanup_soundcore(void)
    {
    	cleanup_oss_soundcore();
    	class_destroy(sound_class);
    }
    
    
    module_exit(cleanup_soundcore);
    
    
    #ifdef CONFIG_SOUND_OSS_CORE
    /*
     *	OSS sound core handling. Breaks out sound functions to submodules
    
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     *	
    
     *	Author:		Alan Cox <alan@lxorguk.ukuu.org.uk>
    
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     *
     *	Fixes:
     *
     *
     *	This program is free software; you can redistribute it and/or
     *	modify it under the terms of the GNU General Public License
     *	as published by the Free Software Foundation; either version
     *	2 of the License, or (at your option) any later version.
     *
     *                         --------------------
     * 
     *	Top level handler for the sound subsystem. Various devices can
     *	plug into this. The fact they don't all go via OSS doesn't mean 
     *	they don't have to implement the OSS API. There is a lot of logic
     *	to keeping much of the OSS weight out of the code in a compatibility
     *	module, but it's up to the driver to rember to load it...
     *
     *	The code provides a set of functions for registration of devices
     *	by type. This is done rather than providing a single call so that
     *	we can hide any future changes in the internals (eg when we go to
     *	32bit dev_t) from the modules and their interface.
     *
     *	Secondly we need to allocate the dsp, dsp16 and audio devices as
     *	one. Thus we misuse the chains a bit to simplify this.
     *
     *	Thirdly to make it more fun and for 2.3.x and above we do all
     *	of this using fine grained locking.
     *
     *	FIXME: we have to resolve modules and fine grained load/unload
     *	locking at some point in 2.3.x.
     */
    
    #include <linux/init.h>
    #include <linux/slab.h>
    #include <linux/types.h>
    #include <linux/kernel.h>
    #include <linux/sound.h>
    #include <linux/kmod.h>
    
    #define SOUND_STEP 16
    
    struct sound_unit
    {
    	int unit_minor;
    
    	const struct file_operations *unit_fops;
    
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    	struct sound_unit *next;
    	char name[32];
    };
    
    
    /*
     * By default, OSS sound_core claims full legacy minor range (0-255)
     * of SOUND_MAJOR to trap open attempts to any sound minor and
     * requests modules using custom sound-slot/service-* module aliases.
     * The only benefit of doing this is allowing use of custom module
     * aliases instead of the standard char-major-* ones.  This behavior
     * prevents alternative OSS implementation and is scheduled to be
     * removed.
     *
     * CONFIG_SOUND_OSS_CORE_PRECLAIM and soundcore.preclaim_oss kernel
     * parameter are added to allow distros and developers to try and
     * switch to alternative implementations without needing to rebuild
     * the kernel in the meantime.  If preclaim_oss is non-zero, the
     * kernel will behave the same as before.  All SOUND_MAJOR minors are
     * preclaimed and the custom module aliases along with standard chrdev
     * ones are emitted if a missing device is opened.  If preclaim_oss is
     * zero, sound_core only grabs what's actually in use and for missing
     * devices only the standard chrdev aliases are requested.
     *
     * All these clutters are scheduled to be removed along with
    
     * sound-slot/service-* module aliases.
    
     */
    #ifdef CONFIG_SOUND_OSS_CORE_PRECLAIM
    static int preclaim_oss = 1;
    #else
    static int preclaim_oss = 0;
    #endif
    
    module_param(preclaim_oss, int, 0444);
    
    static int soundcore_open(struct inode *, struct file *);
    
    static const struct file_operations soundcore_fops =
    {
    	/* We must have an owner or the module locking fails */
    	.owner	= THIS_MODULE,
    	.open	= soundcore_open,
    
    	.llseek = noop_llseek,
    
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    /*
     *	Low level list operator. Scan the ordered list, find a hole and
     *	join into it. Called with the lock asserted
     */
    
    
    static int __sound_insert_unit(struct sound_unit * s, struct sound_unit **list, const struct file_operations *fops, int index, int low, int top)
    
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    {
    	int n=low;
    
    	if (index < 0) {	/* first free */
    
    		while (*list && (*list)->unit_minor<n)
    			list=&((*list)->next);
    
    		while(n<top)
    		{
    			/* Found a hole ? */
    			if(*list==NULL || (*list)->unit_minor>n)
    				break;
    			list=&((*list)->next);
    			n+=SOUND_STEP;
    		}
    
    		if(n>=top)
    			return -ENOENT;
    	} else {
    		n = low+(index*16);
    		while (*list) {
    			if ((*list)->unit_minor==n)
    				return -EBUSY;
    			if ((*list)->unit_minor>n)
    				break;
    			list=&((*list)->next);
    		}
    	}	
    		
    	/*
    	 *	Fill it in
    	 */
    	 
    	s->unit_minor=n;
    	s->unit_fops=fops;
    	
    	/*
    	 *	Link it
    	 */
    	 
    	s->next=*list;
    	*list=s;
    	
    	
    	return n;
    }
    
    /*
     *	Remove a node from the chain. Called with the lock asserted
     */
     
    static struct sound_unit *__sound_remove_unit(struct sound_unit **list, int unit)
    {
    	while(*list)
    	{
    		struct sound_unit *p=*list;
    		if(p->unit_minor==unit)
    		{
    			*list=p->next;
    			return p;
    		}
    		list=&(p->next);
    	}
    	printk(KERN_ERR "Sound device %d went missing!\n", unit);
    	return NULL;
    }
    
    /*
     *	This lock guards the sound loader list.
     */
    
    static DEFINE_SPINLOCK(sound_loader_lock);
    
    /*
     *	Allocate the controlling structure and add it to the sound driver
     *	list. Acquires locks as needed
     */
    
    
    static int sound_insert_unit(struct sound_unit **list, const struct file_operations *fops, int index, int low, int top, const char *name, umode_t mode, struct device *dev)
    
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    {
    	struct sound_unit *s = kmalloc(sizeof(*s), GFP_KERNEL);
    	int r;
    
    	if (!s)
    		return -ENOMEM;
    
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    	spin_lock(&sound_loader_lock);
    
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    	r = __sound_insert_unit(s, list, fops, index, low, top);
    	spin_unlock(&sound_loader_lock);
    	
    	if (r < 0)
    		goto fail;
    	else if (r < SOUND_STEP)
    		sprintf(s->name, "sound/%s", name);
    	else
    		sprintf(s->name, "sound/%s%d", name, r / SOUND_STEP);
    
    
    	if (!preclaim_oss) {
    		/*
    		 * Something else might have grabbed the minor.  If
    		 * first free slot is requested, rescan with @low set
    		 * to the next unit; otherwise, -EBUSY.
    		 */
    		r = __register_chrdev(SOUND_MAJOR, s->unit_minor, 1, s->name,
    				      &soundcore_fops);
    		if (r < 0) {
    			spin_lock(&sound_loader_lock);
    			__sound_remove_unit(list, s->unit_minor);
    			if (index < 0) {
    				low = s->unit_minor + SOUND_STEP;
    				goto retry;
    			}
    			spin_unlock(&sound_loader_lock);
    			return -EBUSY;
    		}
    	}
    
    
    	device_create(sound_class, dev, MKDEV(SOUND_MAJOR, s->unit_minor),
    
    		      NULL, "%s", s->name+6);
    
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    	kfree(s);
    	return r;
    }
    
    /*
     *	Remove a unit. Acquires locks as needed. The drivers MUST have
     *	completed the removal before their file operations become
     *	invalid.
     */
     	
    static void sound_remove_unit(struct sound_unit **list, int unit)
    {
    	struct sound_unit *p;
    
    	spin_lock(&sound_loader_lock);
    	p = __sound_remove_unit(list, unit);
    	spin_unlock(&sound_loader_lock);
    	if (p) {
    
    		if (!preclaim_oss)
    			__unregister_chrdev(SOUND_MAJOR, p->unit_minor, 1,
    					    p->name);
    
    		device_destroy(sound_class, MKDEV(SOUND_MAJOR, p->unit_minor));
    
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    		kfree(p);
    	}
    }
    
    /*
     *	Allocations
     *
     *	0	*16		Mixers
     *	1	*8		Sequencers
     *	2	*16		Midi
     *	3	*16		DSP
     *	4	*16		SunDSP
     *	5	*16		DSP16
     *	6	--		sndstat (obsolete)
     *	7	*16		unused
     *	8	--		alternate sequencer (see above)
     *	9	*16		raw synthesizer access
     *	10	*16		unused
     *	11	*16		unused
     *	12	*16		unused
     *	13	*16		unused
     *	14	*16		unused
     *	15	*16		unused
     */
    
    static struct sound_unit *chains[SOUND_STEP];
    
    /**
    
     *	register_sound_special_device - register a special sound node
    
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     *	@fops: File operations for the driver
     *	@unit: Unit number to allocate
    
     *      @dev: device pointer
    
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     *
     *	Allocate a special sound device by minor number from the sound
    
     *	subsystem.
     *
     *	Return: The allocated number is returned on success. On failure,
    
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     *	a negative error code is returned.
     */
     
    
    int register_sound_special_device(const struct file_operations *fops, int unit,
    
    				  struct device *dev)
    
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    {
    	const int chain = unit % SOUND_STEP;
    
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    	const char *name;
    	char _name[16];
    
    	switch (chain) {
    	    case 0:
    		name = "mixer";
    		break;
    	    case 1:
    		name = "sequencer";
    		if (unit >= SOUND_STEP)
    			goto __unknown;
    		max_unit = unit + 1;
    		break;
    	    case 2:
    		name = "midi";
    		break;
    	    case 3:
    		name = "dsp";
    		break;
    	    case 4:
    		name = "audio";
    		break;
    
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    	    case 8:
    		name = "sequencer2";
    		if (unit >= SOUND_STEP)
    			goto __unknown;
    		max_unit = unit + 1;
    		break;
    	    case 9:
    		name = "dmmidi";
    		break;
    	    case 10:
    		name = "dmfm";
    		break;
    	    case 12:
    		name = "adsp";
    		break;
    	    case 13:
    		name = "amidi";
    		break;
    	    case 14:
    		name = "admmidi";
    		break;
    	    default:
    	    	{
    		    __unknown:
    			sprintf(_name, "unknown%d", chain);
    		    	if (unit >= SOUND_STEP)
    		    		strcat(_name, "-");
    		    	name = _name;
    		}
    		break;
    	}
    	return sound_insert_unit(&chains[chain], fops, -1, unit, max_unit,
    
    				 name, S_IRUSR | S_IWUSR, dev);
    
    EXPORT_SYMBOL(register_sound_special_device);
    
    
    int register_sound_special(const struct file_operations *fops, int unit)
    
    {
    	return register_sound_special_device(fops, unit, NULL);
    }
    
    
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    EXPORT_SYMBOL(register_sound_special);
    
    /**
     *	register_sound_mixer - register a mixer device
     *	@fops: File operations for the driver
     *	@dev: Unit number to allocate
     *
     *	Allocate a mixer device. Unit is the number of the mixer requested.
    
     *	Pass -1 to request the next free mixer unit.
     *
     *	Return: On success, the allocated number is returned. On failure,
     *	a negative error code is returned.
    
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     */
    
    
    int register_sound_mixer(const struct file_operations *fops, int dev)
    
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    {
    	return sound_insert_unit(&chains[0], fops, dev, 0, 128,
    
    				 "mixer", S_IRUSR | S_IWUSR, NULL);
    
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    }
    
    EXPORT_SYMBOL(register_sound_mixer);
    
    /*
     *	DSP's are registered as a triple. Register only one and cheat
     *	in open - see below.
     */
     
    /**
     *	register_sound_dsp - register a DSP device
     *	@fops: File operations for the driver
     *	@dev: Unit number to allocate
     *
     *	Allocate a DSP device. Unit is the number of the DSP requested.
    
     *	Pass -1 to request the next free DSP unit.
    
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     *
     *	This function allocates both the audio and dsp device entries together
     *	and will always allocate them as a matching pair - eg dsp3/audio3
    
     *
     *	Return: On success, the allocated number is returned. On failure,
     *	a negative error code is returned.
    
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     */
    
    
    int register_sound_dsp(const struct file_operations *fops, int dev)
    
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    {
    	return sound_insert_unit(&chains[3], fops, dev, 3, 131,
    
    				 "dsp", S_IWUSR | S_IRUSR, NULL);
    
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    }
    
    EXPORT_SYMBOL(register_sound_dsp);
    
    /**
     *	unregister_sound_special - unregister a special sound device
     *	@unit: unit number to allocate
     *
     *	Release a sound device that was allocated with
     *	register_sound_special(). The unit passed is the return value from
     *	the register function.
     */
    
    
    void unregister_sound_special(int unit)
    {
    	sound_remove_unit(&chains[unit % SOUND_STEP], unit);
    }
     
    EXPORT_SYMBOL(unregister_sound_special);
    
    /**
     *	unregister_sound_mixer - unregister a mixer
     *	@unit: unit number to allocate
     *
     *	Release a sound device that was allocated with register_sound_mixer().
     *	The unit passed is the return value from the register function.
     */
    
    void unregister_sound_mixer(int unit)
    {
    	sound_remove_unit(&chains[0], unit);
    }
    
    EXPORT_SYMBOL(unregister_sound_mixer);
    
    /**
     *	unregister_sound_dsp - unregister a DSP device
     *	@unit: unit number to allocate
     *
     *	Release a sound device that was allocated with register_sound_dsp().
     *	The unit passed is the return value from the register function.
     *
     *	Both of the allocated units are released together automatically.
     */
    
    void unregister_sound_dsp(int unit)
    {
    
    	sound_remove_unit(&chains[3], unit);
    
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    }
    
    
    EXPORT_SYMBOL(unregister_sound_dsp);
    
    static struct sound_unit *__look_for_unit(int chain, int unit)
    {
    	struct sound_unit *s;
    	
    	s=chains[chain];
    	while(s && s->unit_minor <= unit)
    	{
    		if(s->unit_minor==unit)
    			return s;
    		s=s->next;
    	}
    	return NULL;
    }
    
    
    static int soundcore_open(struct inode *inode, struct file *file)
    
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    {
    	int chain;
    	int unit = iminor(inode);
    	struct sound_unit *s;
    
    	const struct file_operations *new_fops = NULL;
    
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    	chain=unit&0x0F;
    	if(chain==4 || chain==5)	/* dsp/audio/dsp16 */
    	{
    		unit&=0xF0;
    		unit|=3;
    		chain=3;
    	}
    	
    	spin_lock(&sound_loader_lock);
    	s = __look_for_unit(chain, unit);
    	if (s)
    		new_fops = fops_get(s->unit_fops);
    
    	if (preclaim_oss && !new_fops) {
    
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    		spin_unlock(&sound_loader_lock);
    
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    		/*
    		 *  Please, don't change this order or code.
    		 *  For ALSA slot means soundcard and OSS emulation code
    		 *  comes as add-on modules which aren't depend on
    		 *  ALSA toplevel modules for soundcards, thus we need
    		 *  load them at first.	  [Jaroslav Kysela <perex@jcu.cz>]
    		 */
    		request_module("sound-slot-%i", unit>>4);
    		request_module("sound-service-%i-%i", unit>>4, chain);
    
    
    		/*
    		 * sound-slot/service-* module aliases are scheduled
    		 * for removal in favor of the standard char-major-*
    		 * module aliases.  For the time being, generate both
    		 * the legacy and standard module aliases to ease
    		 * transition.
    		 */
    		if (request_module("char-major-%d-%d", SOUND_MAJOR, unit) > 0)
    			request_module("char-major-%d", SOUND_MAJOR);
    
    
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    		spin_lock(&sound_loader_lock);
    		s = __look_for_unit(chain, unit);
    		if (s)
    			new_fops = fops_get(s->unit_fops);
    	}
    
    	spin_unlock(&sound_loader_lock);
    
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    	if (new_fops) {
    		/*
    		 * We rely upon the fact that we can't be unloaded while the
    
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    		 */
    		int err = 0;
    
    		replace_fops(file, new_fops);
    
    		if (file->f_op->open)
    
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    			err = file->f_op->open(inode,file);
    
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    		return err;
    	}
    	return -ENODEV;
    }
    
    MODULE_ALIAS_CHARDEV_MAJOR(SOUND_MAJOR);
    
    
    static void cleanup_oss_soundcore(void)
    
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    {
    	/* We have nothing to really do here - we know the lists must be
    	   empty */
    	unregister_chrdev(SOUND_MAJOR, "sound");
    }
    
    
    static int __init init_oss_soundcore(void)
    
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    {
    
    	    register_chrdev(SOUND_MAJOR, "sound", &soundcore_fops) < 0) {
    
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    		printk(KERN_ERR "soundcore: sound device already in use.\n");
    		return -EBUSY;
    	}
    
    	return 0;
    }
    
    
    #endif /* CONFIG_SOUND_OSS_CORE */