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Commit e3cccff9 authored by Philipp Zabel's avatar Philipp Zabel Committed by Mauro Carvalho Chehab
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[media] coda: don't ever use subsampling ping-pong buffers as reconstructed reference buffers


On i.MX6, two subsampling ping-pong buffers are used for motion estimation and
deblocking They should not be counted as framebuffers, or they will be also used
to store reconstructed frames, causing visible artifacts in P-frames.

Signed-off-by: default avatarPhilipp Zabel <p.zabel@pengutronix.de>
Signed-off-by: default avatarKamil Debski <k.debski@samsung.com>
Signed-off-by: default avatarMauro Carvalho Chehab <mchehab@osg.samsung.com>
parent f4706d6e
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